♥tutorial : sparkling cursor

hola allz..
ok next tutorial yg lya nk buat ialah..
'SPARKLING CURSOR'
ok bg sesape yg x tw ape mende sparkling cursor ni..
meh lya nk btaw..
bukak mate luas2 aa..keke
cube korang gerak2 kan cursor(ank panah 2) lya..
ade mende warne pink jatuh2 kan..
ala yg mcm stardust 2..
korang nk?ok klu nk jom kite start..
lau x nk x payah la.. ^^

1.mcm bese la... dashboard > design > page element > add gadget > html
2.make sure korang copy n paste kod kat bwh ni.. ^^

<script type='text/javascript'>

</script>

<script type='text/javascript'> // <![CDATA[ var colour="#000000"; var sparkles=100;

var x=ox=400; var y=oy=300; var swide=800; var shigh=600; var sleft=sdown=0; var tiny=new Array(); var star=new Array(); var starv=new Array(); var starx=new Array(); var stary=new Array(); var tinyx=new Array(); var tinyy=new Array(); var tinyv=new Array(); window.onload=function() { if (document.getElementById) { var i, rats, rlef, rdow; for (var i=0; i<sparkles; i++) { var rats=createDiv(3, 3); rats.style.visibility="hidden"; document.body.appendChild(tiny[i]=rats); starv[i]=0; tinyv[i]=0; var rats=createDiv(5, 5); rats.style.backgroundColor="transparent"; rats.style.visibility="hidden"; var rlef=createDiv(1, 5); var rdow=createDiv(5, 1); rats.appendChild(rlef); rats.appendChild(rdow); rlef.style.top="3px"; rlef.style.left="0px"; rdow.style.top="0px"; rdow.style.left="3px"; document.body.appendChild(star[i]=rats); } set_width(); sparkle(); }} function sparkle() { var c; if (x!=ox || y!=oy) { ox=x; oy=y; for (c=0; c<sparkles; c++) if (!starv[c]) { star[c].style.left=(starx[c]=x)+"px";

star[c].style.top=(stary[c]=y)+"px"; star[c].style.clip="rect(0px, 5px, 5px, 0px)"; star[c].style.visibility="visible"; starv[c]=50; break; } } for (c=0; c<sparkles; c++) { if (starv[c]) update_star(c); if (tinyv[c]) update_tiny(c); } setTimeout("sparkle()", 40); } function update_star(i) { if (--starv[i]==25) star[i].style.clip="rect(1px, 4px, 4px, 1px)"; if (starv[i]) { stary[i]+=1+Math.random()*3; if (stary[i]<shigh+sdown) { star[i].style.top=stary[i]+"px"; starx[i]+=(i%5-2)/5; star[i].style.left=starx[i]+"px"; } else { star[i].style.visibility="hidden"; starv[i]=0; return; }

} else { tinyv[i]=50; tiny[i].style.top=(tinyy[i]=stary[i])+"px"; tiny[i].style.left=(tinyx[i]=starx[i])+"px"; tiny[i].style.width="2px"; tiny[i].style.height="2px"; star[i].style.visibility="hidden"; tiny[i].style.visibility="visible" } } function update_tiny(i) { if (--tinyv[i]==25) { tiny[i].style.width="1px"; tiny[i].style.height="1px"; } if (tinyv[i]) { tinyy[i]+=1+Math.random()*3; if (tinyy[i]<shigh+sdown) { tiny[i].style.top=tinyy[i]+"px"; tinyx[i]+=(i%5-2)/5; tiny[i].style.left=tinyx[i]+"px"; } else {



tiny[i].style.visibility="hidden"; tinyv[i]=0; return; } } else tiny[i].style.visibility="hidden"; } document.onmousemove=mouse; function mouse(e) { set_scroll(); y=(e)?e.pageY:event.y+sdown; x=(e)?e.pageX:event.x+sleft; } function set_scroll() { if (typeof(self.pageYOffset)=="number") { sdown=self.pageYOffset; sleft=self.pageXOffset; } else if (document.body.scrollTop || document.body.scrollLeft) { sdown=document.body.scrollTop; sleft=document.body.scrollLeft; } else if (document.documentElement && (document.documentElement.scrollTop || document.documentElement.scrollLeft)) { sleft=document.documentElement.scrollLeft; sdown=document.documentElement.scrollTop; } else { sdown=0; sleft=0; } } window.onresize=set_width; function set_width() { if (typeof(self.innerWidth)=="number") { swide=self.innerWidth; shigh=self.innerHeight; } else if (document.documentElement && document.documentElement.clientWidth) { swide=document.documentElement.clientWidth; shigh=document.documentElement.clientHeight; } else if (document.body.clientWidth) { swide=document.body.clientWidth; shigh=document.body.clientHeight; } } function createDiv(height, width) { var div=document.createElement("div"); div.style.position="absolute"; div.style.height=height+"px"; div.style.width=width+"px"; div.style.overflow="hidden"; div.style.backgroundColor=colour; return (div); } // ]]> </script>



**yg warne 'MERAH' tu korang boley tukar dgn warne lain..warne2 tu korang boley cari kat sini

~da siap..ape lagi..save la.. ^^ slmt mencube :D

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